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High Noon Lucian (and Others!)

High Noon!
Out of all the projects I worked on while I was on League, revamping the High Noon line into a supernatural western was some of the most rewarding. This is also where I started reaching outside of the team to help with things like cinematics and publishing to make sure we landed the vision of the thematic. Excellent team work all around to bring the thematic to life, and to bring a kickass Legendary skin for a massively popular Champion: Lucian

This was done the MOMENT we decided that we would be revamping High Noon... and making a Legendary skin for Lucian. I was crazy excited to get to work on this skin after helping to rework the thematic itself.

This was done the MOMENT we decided that we would be revamping High Noon... and making a Legendary skin for Lucian. I was crazy excited to get to work on this skin after helping to rework the thematic itself.

Concept! Can't seem to find the final FINAL concept

Concept! Can't seem to find the final FINAL concept

Cinematic HN Lucian, Paintover and Half Demon facial concept

Cinematic HN Lucian, Paintover and Half Demon facial concept

Cinematic PO

Cinematic PO

Ward Skin concept

Ward Skin concept

Callouts for the Character Artist

Callouts for the Character Artist

Small callout - the clock tower's face in the cinematic!

Small callout - the clock tower's face in the cinematic!

EARLY concepts of his guns. I wanted to explore a good and evil aligned gun to reflect his place in the thematic.

EARLY concepts of his guns. I wanted to explore a good and evil aligned gun to reflect his place in the thematic.

Hair studies! As we wanted to move away from his core hair style for this skin, we wanted to find a genuinely kickass hair style for him that echoed who he was and the world he was in.

Hair studies! As we wanted to move away from his core hair style for this skin, we wanted to find a genuinely kickass hair style for him that echoed who he was and the world he was in.

More cinematic stuff - Translating the gorgeous concept for the skin into a gritty and realistic Supernatural Western ;)

More cinematic stuff - Translating the gorgeous concept for the skin into a gritty and realistic Supernatural Western ;)

How the sausage is made - it became clear that we needed to differentiate the silhouette read from Twisted Fate at some point during production ;) SO we started looking at how we could change that read with the above.

How the sausage is made - it became clear that we needed to differentiate the silhouette read from Twisted Fate at some point during production ;) SO we started looking at how we could change that read with the above.

Helping the Concept Artist on HN Hecarim to hit a more unique and supernatural feel for the thematic that felt genuine to the pillars of Hecarim the Champ

Helping the Concept Artist on HN Hecarim to hit a more unique and supernatural feel for the thematic that felt genuine to the pillars of Hecarim the Champ

Some PO work for HN Darius, pushing more clarity in the read at camera distance.

Some PO work for HN Darius, pushing more clarity in the read at camera distance.